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Game Designer
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Lachlan Brown
Nov 24, 20223 min read
Bug Fixes, Logo, and an announcement.
As promised I am back with a little update fixing a lot of the big problems Pre-Alpha 1.0 had. Be aware that it's still pretty much the...
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Lachlan Brown
Nov 10, 20224 min read
A Solid Foundation
If you didn't know, Mage Mash is the result of a university unit, one that required us to create a game to fill a gap in our portfolios,...
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
Lachlan Brown
Sep 19, 20223 min read
Mage Mash. More finalised design, and getting the hang of UE5
I said in the last post that at the end of week 1 I'd have more finalised design choices and would create a post about it. Well I did...
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Lachlan Brown
Aug 26, 20224 min read
'Project Party', Competitive Multiplayer Title Developed In Unreal Engine 4
Why this project? While analysing my previous works for a list of commonly used skills and game engines, I realised there was quite a...
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